WWW là gì? WWW ra đời năm nào? kết quả bóng đá trực tiếp sinh ở lớp mấy thì bắt đầu kết quả bóng đá trực tiếp môn
What is WWW? When was WWW born?
To understand what WWW is, and when it was born, students can refer to đá bóng trực tiếp following article:
WWW stands for World Wide Web, a term referring to all interconnected HTML pages accessible via đá bóng trực tiếp Internet. WWW is a collection of websites found on computer networks and requires a web browser to access via đá bóng trực tiếp Internet.
đá bóng trực tiếp main function of đá bóng trực tiếp World Wide Web is to support users in accessing any website address by initiating communication requests to retrieve necessary information, data, and display đá bóng trực tiếp requested website on đá bóng trực tiếp user's screen, ensuring đá bóng trực tiếp complete display of user requests.
When was WWW born?
WWW was developed by a British scientist Sir Tim Berners-Lee in 1989 at CERN, đá bóng trực tiếp nuclear research organization in Switzerland. Initially, WWW was intended to create a system for sharing information among researchers and scientists worldwide.
In 1990, Berners-Lee wrote đá bóng trực tiếp Hypertext Markup Language (HTML) and đá bóng trực tiếp Hypertext Transfer Protocol (HTTP) to create web pages and transmit information. He also developed đá bóng trực tiếp first web browser called WorldWideWeb.
Subsequently, in 1993, CERN announced that WWW would be developed as an open-source technology, allowing people worldwide to participate and contribute to its development. This opened đá bóng trực tiếp door for đá bóng trực tiếp widespread popularity and expansion of WWW globally.
Since then, WWW has become an indispensable part of daily life. It has transformed how we access information, communicate, shop, and access online services. WWW has created unprecedented social connections and exchanges.
đá bóng trực tiếp above information is for reference only.
What is WWW? When was WWW born? When do students in Vietnam start learning đá bóng trực tiếp Informatics subject? (Image from đá bóng trực tiếp internet)
When do students in Vietnam start learning đá bóng trực tiếp Informatics subject?
According to đá bóng trực tiếp General Education Curriculum for Informatics issued withCircular No. 32/2018/TT-BGDDT:
Duration allocated for each grade in primary school (percentage of lesson periods):
Topic | Grade 3 | Grade 4 | Grade 5 |
---|---|---|---|
Topic A. Computers and You | 40% | 11% | 9% |
Topic B. Computer Networks and đá bóng trực tiếp Internet | 6% | 6% | 6% |
Topic C. Information Storage, Search, and Exchange | 14% | 14% | 11% |
Topic D. Ethics, Law, and Culture in đá bóng trực tiếp Digital Environment | 3% | 3% | 3% |
Topic E. ICT Applications | 14% | 37% | 20% |
Topic F. Problem Solving with Computer Assistance | 17% | 23% | 45% |
Periodic Assessment | 6% | 6% | 6% |
Note: For each topic, practical duration is about 35%.
Thus, students in Vietnamstart learning Informatics in Grade 3. đá bóng trực tiếp duration for Informatics in Grade 3 is 70 periods/year.
What are đá bóng trực tiếp perspectives on constructing đá bóng trực tiếp 2018 General Education Curriculum for Informatics in Vietnam?
According to đá bóng trực tiếp perspectives of đá bóng trực tiếp General Education Program, đá bóng trực tiếp Informatics curriculum emphasizes four perspectives according to Section 2 of đá bóng trực tiếp General Education Curriculum for Informatics, issued withCircular No. 32/2018/TT-BGDDT, including:
(1) Inheritance and Development
- Inheriting đá bóng trực tiếp current Informatics curriculum
đá bóng trực tiếp Informatics curriculum inherits and develops đá bóng trực tiếp basic advantages of đá bóng trực tiếp current program, such as systematic and scientific organization, while avoiding an overemphasis on theory in certain contents and redundancy between educational levels, avoiding overload.
- Exploiting đá bóng trực tiếp Informatics curriculum of advanced countries
In đá bóng trực tiếp context where many countries emphasize developing educational informatics programs to train human resources for đá bóng trực tiếp fourth industrial revolution, đá bóng trực tiếp Informatics curriculum leverages, selects, and applies đá bóng trực tiếp curriculum from advanced countries for integration, aiming towards international standards.
(2) Scientific, Modern, and Pedagogical Nature
đá bóng trực tiếp Informatics curriculum selects basic, popular, and modern contents from three knowledge streams DL, ICT, and CS. At đá bóng trực tiếp same time, it pays appropriate attention to content on ethics, law, culture, and đá bóng trực tiếp impacts of informatics on society, ensuring đá bóng trực tiếp principle of "teaching knowledge and teaching people" and valuing humanism in an era of high connectivity between đá bóng trực tiếp real and digital worlds.
đá bóng trực tiếp program is designed with pedagogical principles: ensuring balance and development of knowledge streams both linearly and concentrically, constructing a system of core concepts.
đá bóng trực tiếp program selects content and requirements suitable for đá bóng trực tiếp age group, intertwining theoretical with practical content, abstract with intuitive elements.
Major themes run throughout educational levels with requirements gradually increasing. Core concepts are initially formed at đá bóng trực tiếp primary level and gradually developed at higher education levels.
(3) Practicality
- Serving career orientation
In đá bóng trực tiếp context of đá bóng trực tiếp fourth industrial revolution with many new professions and jobs requiring in-depth informatics knowledge and skills, đá bóng trực tiếp Informatics curriculum demonstrates đá bóng trực tiếp ability of connection and widespread integration of informatics into all various fields of life, establishing a wide array of specialized and application-oriented careers for different student groups.
- Implementing STEM education
STEM education direction is being deployed as an essential approach in education and training in many countries around đá bóng trực tiếp world.
As a fundamental technology, encompassing all four elements of STEM education (Science (S), Technology (T), Engineering (E), and Mathematics (M)), đá bóng trực tiếp Informatics subject plays a central role in connecting other subjects, promoting STEM education, fostering students' creativity to create ICT-rich digital products.
đá bóng trực tiếp Informatics curriculum exploits đá bóng trực tiếp advantage of interdisciplinary integration by requiring students to produce digital products individually and in study groups to bridge đá bóng trực tiếp gap between academic education and reality.
(4) Openness
- An open curriculum
đá bóng trực tiếp Informatics curriculum has mandatory topics as well as elective topics. Content topics are not dependent on specific hardware and software, without distinguishing between open and closed software and educational materials, facilitating adaptation to đá bóng trực tiếp abilities of different localities and student groups.
Due to its specific nature, đá bóng trực tiếp Informatics curriculum needs to be periodically updated and adjusted in short terms under đá bóng trực tiếp guidance of đá bóng trực tiếp Ministry of Education and Training to ensure modernity and relevance, responding to đá bóng trực tiếp rapid development of digital technology, suitable for đá bóng trực tiếp socioeconomic conditions of đá bóng trực tiếp country.
- Diverse educational forms
Theo chương trình trực tiếp bóng đá euroselects practical and engaging topics, creating conditions for students to study and apply informatics not only within đá bóng trực tiếp Informatics subject but also in other subjects, not only on school premises but in other environments (at home, via computer networks, in clubs, and reality).